MTC
generate_grasp_pose.h
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34 
35 /* Authors: Michael Goerner
36  Desc: Generator Stage for simple grasp poses
37 */
38 
39 #pragma once
40 
41 #include <moveit/task_constructor/stages/generate_pose.h>
42 
43 namespace moveit {
44 namespace task_constructor {
45 namespace stages {
46 
48 {
49 public:
50  GenerateGraspPose(const std::string& name = "generate grasp pose");
51 
52  void init(const core::RobotModelConstPtr& robot_model) override;
53  void compute() override;
54 
55  void setEndEffector(const std::string& eef) { setProperty("eef", eef); }
56  void setObject(const std::string& object) { setProperty("object", object); }
57  void setAngleDelta(double delta) { setProperty("angle_delta", delta); }
58  void setRotationAxis(const Eigen::Vector3d& axis) { setProperty("rotation_axis", axis); }
59 
60  void setPreGraspPose(const std::string& pregrasp) { properties().set("pregrasp", pregrasp); }
61  void setPreGraspPose(const moveit_msgs::RobotState& pregrasp) { properties().set("pregrasp", pregrasp); }
62  void setGraspPose(const std::string& grasp) { properties().set("grasp", grasp); }
63  void setGraspPose(const moveit_msgs::RobotState& grasp) { properties().set("grasp", grasp); }
64 
65 protected:
66  void onNewSolution(const SolutionBase& s) override;
67 };
68 } // namespace stages
69 } // namespace task_constructor
70 } // namespace moveit
void set(const std::string &name, const T &value)
set (and, if neccessary, declare) the value of a property
Definition: properties.h:304
abstract base class for solutions (primitive and sequences)
Definition: storage.h:269
PropertyMap & properties()
Get the stage's property map.
Definition: stage.cpp:444
void setProperty(const std::string &name, const boost::any &value)
Set a previously declared property to a new value.
Definition: stage.cpp:448
Definition: generate_grasp_pose.h:48
void onNewSolution(const SolutionBase &s) override
called by monitored stage when a new solution was generated
Definition: generate_grasp_pose.cpp:130